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Artlantis Studio 4.1.6.2 (x86/x64)

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admin 发表于 2012-7-14 01:24:12 | 显示全部楼层 |阅读模式

Artlantis Studio 4.1.6.2 | 198 MB & 206 MB

Abvent announced the release of Artlantis 4.1, with built-in engine Maxwell Render from Next Limit Technologies This latest release combines the speed and ease of use Artlantis users who are accustomed to rely on Power steering precision and physical Maxwell Render.
Artlantis Studio - software for creating high-quality imaging, animation, and VR-panoramas in high quality. The program has basic functions for creating three-dimensional objects and scenes, but is designed for post-processing and high-quality rendering. With this program you can change any object or surface detail of 3D-scenes, add materials (shaders) by dragging them to the objects in the directory. The program can use your own images as materials.

The program allows you to create realistic images, assign and modify the optical properties of materials, set term, and sources of natural and artificial light to create virtual reality scenes and edit the motion path for the animated movies. Create QuickTime VR files. Using QuickTime VR, you can create interactive presentations for the Web, in which, for example, the designer himself can set the desired degree of accuracy and resolution of display and interactive DOF, to reach the desired focus.

Artlantis Studio allows users to animate objects, as well as communicate directly with ArchiCAD, VectorWorks, SketchUp, AutoCAD and Arc +. Import function supports several file formats used by CAD systems, including DXF, DWG and 3DS.
A simple interface provides access to the tools, including file sharing Postcard. The technology allows to make statements PostCard or catalogs of materials out of the ordinary bitmaps.

The method of radiation (Radiosity)
Displaying a 3D model, taking into account the reflection of light from surfaces! An updated rendering engine allows you to receive high-quality mapping project, taking into account the reflection of light off the walls, floors, ceilings and other objects of the building. And thanks to the fact that the image pre-window recreated in real time, you will get better and expected after the final photographic visualization of 3D models.

Simulation of the sky
The new version of Artlantis substantially reworked all sources of illumination project. With the introduction of new types of sources ("physical sky", the sun, moon and stars), all visible elements shed light on other objects of the project in terms of the Global Illumination (global illumination). In addition, different types of clouds (cirrus, cumulonimbus and stratus) without a doubt only add realism to the heavens, and thus your project.

Automatic Lighting
Thanks to new technology automatically adjust the lighting, Artlantis dynamically adjusts the level of illumination of the scene: from the pre-dawn haze of the sun to the dim light of evening sky, depending on external or internal visualization. And this in turn results in improving the quality of images and animations.

Integrated post-processing of images
Need more processing of the picture does not make sense to use additional software - all you need is in Artlantis. The new version of the new features for handling raster images - adjust brightness, contrast and color table the final image. And adding the image grain, contour lines or a pastel shading surfaces, you can achieve fantastic results for styling images. All changes are instantly displayed in the preview window and effects you can use either one or a group.

Preparation sheydersov (Shader)
The new version of Artlantis, new tools for the automatic creation of textures. Sheydersy now have new properties: specular reflection, shine, blur, setting the overlay raster ... all to improve the quality of textures. This feature is intended, above all, experienced users of the program - now they can customize the library sheydersov through the program interface.

A rich set of textures and objects
An additional collection of textures and objects, consisting of 25 CD, Artlantis users can get started quickly and set a realistic environment, imitated in the virtual world scene from real life. With a new version of Artlantis face additional 5 CD with families for Artlantis: animated 3D models of people, billboards, people, machines, stone and marble floors. New sheydersy and facilities will add realism to your scenes, and control elements very easily with the help of technology dra.

Abvent announced today the release of Artlantis 4.1, powered by the Maxwell Render engine from Next Limit Technologies. This latest release combines the speed and ease-of-use Artlantis users have come to rely on with the power and physical accuracy of Maxwell Render. As the fastest stand-alone 3D rendering application developed especially for architects and designers, Artlantis 4.1 takes architectural visualization to new heights.

New features in Artlantis 4.1
- ISO / Shutter Speed
Automatic lighting adjustment has been available since the launch of Artlantis 3. With Artlantis 4.1, users can now choose to keep this setting or use a new feature called ISO / Shutter. ISO refers to the sensitivity of camera film, while the Shutter Speed ??refers to the length of time the camera's aperture stays open when taking a picture. Artlantis 4.1 offers better color quality and more realistic results.
- HDRi Background
The HDR image provides a spherical background as well as an overall illumination with shadows and full, 360 degree reflections. The 3D lit environment generated around your scenes ensures a robust background for all camera views combined with the entire range of real light intensity. This also makes HDR images valuable for scenes that contain reflective surfaces. With the special lighting channel included in HDR images, the illumination and shadow casting will result in amazingly realistic renderings.
- Optional Maxwell Render Engine
Artlantis is the fastest 3D rendering application available today for architects and designers. And Maxwell Render Engine is considered to be the most physically accurate rendering engine on the market. Abvent and Next Limit Technologies have teamed up to offer the Maxwell Render Engine as an optional rendering engine within Artlantis 4.1. Complete with specific shaders and postcards, the Maxwell Render Engine is so easy to use. Simply set up your scene in Artlantis as usual, and click on the Maxwell Render Engine button to launch the calculation. With Artlantis 4.1, you get the best of both worlds: speed and physical accuracy.

About Abvent
Since 1985, the Abvent Group has offered innovative image and design solutions for CAD and BIM professionals in the fields of architecture and design. Abvent's cutting-edge approach to digital imagery has resulted in unique products and services that are innovative, powerful, and easy-to-use.

About Next Limit Technologies
Next Limit Technologies provides cutting edge simulation technologies for a broad range of applications in Computer Graphics, Science, and Engineering. Next Limit's products include "RealFlow" (fluid and physical dynamics simulation for visual effects), "Maxwell Render" (physically correct, advanced lighting and render engine), and "XFlow" (Computational Fluid Dynamics for engineering applications).

Download Links
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