admin 发表于 2012-4-3 08:22:28

Counter-Strike 1.6 BETA

Below you’ll find the download link for the STEAM v2 client which you will need in order to play Counter-Strike. Only Broadband users should download the client as you will have to download another 400mb after installing the STEAM client. Included with STEAM in VALVe’s own server browser and instant messenger “Friends”.
Download

SteamInstall.exe (4.02MB)

Mirror(4.02MB)




Changes/Additions:

Complete network of launcher UI

mp_logmessages set to "on" by default

Added spam check to "timeleft" command

Added two new rifles, the Gali and Famas

Added a Riot Shield for the CTs

New version of de_inferno

New version of de_aztec

Increased Glock damage slightly

Added widescreen view modes for hardware that supports it

Changed so the bomb and hostages use T and upside-down T in the radar like players

do (to indicate above/below the player)

Added zoom & health in HLTV

Improved load times to join servers

Engine supports masked and additive textures modes on models

Added widescreen monitor support (16:9 and 5:4)

Windows HLDS now runs as a VGUI2 panel. Running with -console will run as a

console window

Window HLDS now loads sw.dll again, swds.dll is no longer needed

HLTV log files has time stamd in file name

Changed "Press duck for menu" message to HUD style message and made

it last for 6 seconds.

New CVARS:

Changed default setting for mp_logmessages to 1

Removed command "Dem_edit", use "hl.exe – demoedit" instead



Added server cvar "sv_lan_rate" which specifies the rate to use for

all clients on a lan server, default is 20000

Bug Fixes:

Fix exploit where you could use say text to change CVARs on other client’s computers



Fixed bug where player could duck while traveling up ladders and not lose any

speed (but the sound volume was reduced)

Fixed player being able to move up ladders faster than their maxspeed

Fixed bug with chat input and PIP during spectator mode

Fixed HLTV Flashbang bug

Fixed mouse input bug when playing with very low sensitivity in Windows XP

Reskinned weapons to improve memory footprint

Added spam check to timeleft command

Reworked in-game spectator modes to make it easier to use

Fixed demo playback for demos containing svc_filetxferfailed messages

Fixed bug with HLTV director command ‘stufftext’

HLTV now handels svc_setview correctly

Don’t relay admin_mod commands to spectators like rate, cl_updaterate, etc

Removed unused latency code (was related to pushlatency)

If connected to HLTV, allow higher ex_intercp values

Changed way how status messages are handled (to get total spectator & available

slot numbers)

Default HLTV updaterate will be 10 (not 20) to save bandwidth

Fixed demo recording after changelevel

Fixed bug where players could duck while traveling up ladders and not lose and

speed (but sound volume was reduced)

Fixed player being able to move zp ladders faster than their maxspeed

Fixed bug with chat input and PIP during spectator mode

Fixed spectator bug where you can’t always cycle forwards and backwards through

the players (you can only cycle one direction)

Reduced default sv_maxupdaterate valve from 60 to 30

Fixed sv_visiblemaxplayers setting not working for info/details query respone
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