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Vray 2: For 3ds MAX 2011 (x64/x86) Final

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admin 发表于 2012-7-17 19:40:27 | 显示全部楼层 |阅读模式


Vray 2: For 3ds MAX 2011 (x64/x86) Final | 150 MB

V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs. V-Ray 2.0 is officially on the market starting 6th December 2010.

?V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;

Shading
?VRayCarPaintMtl material with accurate flakes simulation;
?VRayDistanceTex texture that measures distances to arbitrary mesh objects;
?Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;

Lights
?V-Ray specific light lister;
?Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;

Render Elements
?VRayLightSelect render element to extract the contribution of individual lights;
?VRayDRBucket render element to show which machine rendered a given bucket in DR mode;

Effects
?VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;
?VRayExposureControl plugin for proper exposure of regular viewport and camera views;

Optimizations
?VRayStereoRig controller for easy stereoscopic setup;
?Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper;
?Retrace threshold for the light cache
?Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture;
?Integration of the various V-Ray components in the 3ds Max 揅reate?menu;
?Tools for calculating and rendering accurate camera distortion through .lens files;
?Faster rendering of VRayProxy objects;
?Support for proper motion blur of Thinking Particles;
?Proper blending of gizmos for VRayEnvironmentFog;
?Improved raytracing precision in certain cases;
?Render history for the V-Ray VFB;
?Load and compare images directly in the V-Ray frame buffer;
?Support for rendering of VRayProxy objects as point clouds;
?Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later;
?Support for bidirectional path tracing for accurate unbiased lighting solutions;

卆nd many other small fixes and improvements

System requirements

* ?Microsoft?Windows?7 Professional (32- or 64-bit)
* ?Microsoft?Windows Vista?Business (SP2 or higher) (32- or 64-bit)
* ?Microsoft?Windows?XP Professional (SP2 or higher) (32- or 64-bit)

Download:
  
http://www.filesonic.com/file/4228920454/_MAX_2011_32Bit_&_64Bit.part1.rar
http://www.filesonic.com/file/4228911124/_MAX_2011_32Bit_&_64Bit.part2.rar


Mirror 1 :
  
http://www.fileserve.com/file/HEhSzE9/_MAX_2011_32Bit_&_64Bit.part1.rar
http://www.fileserve.com/file/DqVsS7r/_MAX_2011_32Bit_&_64Bit.part2.rar


Mirror 2 :
  
http://www.uploadstation.com/file/tz2S2W5/_MAX_2011_32Bit_&_64Bit.part1.rar
http://www.uploadstation.com/file/aMx6gGb/_MAX_2011_32Bit_&_64Bit.part2.rar


Mirror 3 :
  
http://www.filejungle.com/f/CPpcvn/_MAX_2011_32Bit_&_64Bit.part1.rar
http://www.filejungle.com/f/MrKrYv/_MAX_2011_32Bit_&_64Bit.part2.rar
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